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Game design, 3d modeling
The project consists in creating a web app of a platform-type video game by taking care of its narrative system, interactions, interface, play system, creation of characters, environments and fruition. The game is inspired by Wes Anderson's film "Furbo, il signor volpe".
The narration is done through a theatrical representation of the original story. The graphic system was made, combining 2d drawing and animation with 3d modeling and rendering. Finally, the coding part was realized.
Credits
My role in the project: 3D modeling, rendering, and coding assistance.
Design team: Valentina Bettoni, Emanuel Bota, Emma Casario, Dafne Falce, Elisabetta Gentili, Luca Lombardi, Alessandra Pedrini, Clelia Maria Perego, Benedetta Riccio, Tommaso Ripani
Politecnico di Milano - 2020/2021
Computer graphics Lab
Professors: Maresa Bertolo, Laura Micoli, Vincenzo Rana